Media Summary: This video shows the implementation of a three phase As part of my Graphics class for my third year on the IT Carlow Games Development cource we studied ... Screen saturation, Screen bloom, and Screen motion blur I also built in a
Cs350 Collision System Separating Axis Theorem - Detailed Analysis & Overview
This video shows the implementation of a three phase As part of my Graphics class for my third year on the IT Carlow Games Development cource we studied ... Screen saturation, Screen bloom, and Screen motion blur I also built in a In this video I describe my understanding of the Tutorial: I followed a really good article on gameDev.net. Possibly the best article I've ... It took me some time to add circle support to the supporting points method.
This is a little video about my implementation of the Seperating Let's discuss how to determine Circle-Polygon intersection using the different sat, dont worry ADDITIONAL RESOURCES AABB: ... My buggy but acceptable implementation of using the Here is a demonstration of the new physics in the game also showing that there is tunneling still happening with the lasers ...