Media Summary: In this exercise, we will use our state machine knowledge to create a simple button with two layers of interactivity. Hover and click. This video explains the difference between State Machine Inputs and State machine layers allow you to play multiple animations simultaneously. Even if the animations have different timings.
First Look Stateful Components In Rive - Detailed Analysis & Overview
In this exercise, we will use our state machine knowledge to create a simple button with two layers of interactivity. Hover and click. This video explains the difference between State Machine Inputs and State machine layers allow you to play multiple animations simultaneously. Even if the animations have different timings.