Media Summary: We start making a new, better animation file format for the new game. We implement point lights in an engine that didn't have them yet for some reason. Discussion of shadows (but we don't implement ... We had a fun 3-hour discussion covering some of the basics of how a video game draws pixels on the screen, when it's a 3D ...
Jonathan Blow On Modern Graphics Programming - Detailed Analysis & Overview
We start making a new, better animation file format for the new game. We implement point lights in an engine that didn't have them yet for some reason. Discussion of shadows (but we don't implement ... We had a fun 3-hour discussion covering some of the basics of how a video game draws pixels on the screen, when it's a 3D ...