Media Summary: Since the last version, I did another polish Flushed out the Heavy bots animation a bit more during this Got a little bit of posing done on the Scout but

No Exit Sfm Rough Idea Pass - Detailed Analysis & Overview

Since the last version, I did another polish Flushed out the Heavy bots animation a bit more during this Got a little bit of posing done on the Scout but Still chipping away at this thing, slowly. In this WTF am I doing with my my life just to make this... How long has it been? 2 or 3 years? At least I'm back and actually learning how ... Trying my hand at a piece of dialogue this time. I'm just putting in the basic poses needed to get the

I got some more polishing time in on this piece. I might let it rest for a bit and come back after a bit of a break to get some fresh ... I've decided to keep on working on this animation since i like how it goes. I will probaly make 2 more blocking Making some slow progress on this. Still a long ways to go....

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No Exit (SFM rough idea pass)
No Exit [SFM]
No Exit (SFM animation pass 2)
No Exit (SFM animation blocking pass 2)
Taking Heavy Fire (SFM animation rough idea pass)
No Exit (SFM blocking pass 1)
Reunited (SFM rough animation pass 1)
You Stole It (SFM animation blocking pass 3)
SFM Rough blocking pass
NO EXIT PAST THE GUARDRAIL
[SFM] Solve all deh criems | Blocking 1-2
Reunited (SFM blocking pass 1)
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