Media Summary: In this section, we'll talk through all the ways you can Property groups are used to animate the values of View Model Properties. Components let you use different instances of your designs across your projects and eventually (with a future update) you'll be ...
Rive 101 Selection - Detailed Analysis & Overview
In this section, we'll talk through all the ways you can Property groups are used to animate the values of View Model Properties. Components let you use different instances of your designs across your projects and eventually (with a future update) you'll be ... Libraries allow you to share work across files within projects. Centralising your working files and tidying projects. Artboards are the foundation of your compositions across both design and animate mode. They act as the root of every hierarchy ... Lists allow you to use View Model Instances as elements within Layouts.
Conditions allow designers to control precisely when a transition between states will occur. We recommend using View Model ... The List Index View-Model Property lets you use the specific position an instance occupies within a list... as a condition in the state ... Solos allow you to toggle the visibility of nested objects. They serve as a great tool to build different skins, or create ... Listeners allow us to listen for actions on the artboard and cause changes to View Model Properties in our State Machine. We can add multiple conditions to a transition to create an And transition, but we can also make multiple transitions to the same ... The option to Quantize your timeline lets you control the number of frames displayed in your animation. If you're looking for an ...
You can define default values for your View Model Properties before the state machine is active. This allows us to further define ... In this exercise, we will use our state machine knowledge to create a simple button with two layers of interactivity. Hover and click.