Reference Summary: We need a way to communicate with the MasterServer so we are going to create a new class ... In this video we cover the creation of a the NHibernateHelper, a class that will help us gain access to the database.

012 Server2server Server Code Modification -

We need a way to communicate with the MasterServer so we are going to create a new class ... In this video we cover the creation of a the NHibernateHelper, a class that will help us gain access to the database. In this video we cover the creation of the User class, the UserMap class, and the user table in the database.

Important details found

  • We need a way to communicate with the MasterServer so we are going to create a new class ...
  • In this video we cover the creation of a the NHibernateHelper, a class that will help us gain access to the database.
  • In this video we cover the creation of the User class, the UserMap class, and the user table in the database.
  • In this segment we will be creating the supporting classes that we need to process our first ...

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Image References

012. Server2Server - Server Code Modification
017. Server2Server - Submitting Registration and Login
013. Server2Server - Handling and Responding to a Request
002. Server2Server - Creating the IncomingSubServerPeer
005. Server2Server - Creating the OutgoingMasterServerPeer
011. Server2Server - Unity3d Login Operation
015. Server2Server - User POCO and table creation
010. Server2Server - Unity3d Client Creation
004. Server2Server - Creating the SubServer
014. Server2Server - Setting up for the Database
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012. Server2Server - Server Code Modification

012. Server2Server - Server Code Modification

Read more details and related context about 012. Server2Server - Server Code Modification.

017. Server2Server - Submitting Registration and Login

017. Server2Server - Submitting Registration and Login

Read more details and related context about 017. Server2Server - Submitting Registration and Login.

013. Server2Server - Handling and Responding to a Request

013. Server2Server - Handling and Responding to a Request

In this video we cover the creation of a handler and move some

002. Server2Server - Creating the IncomingSubServerPeer

002. Server2Server - Creating the IncomingSubServerPeer

We need a way to communicate with the MasterServer so we are going to create a new class ...

005. Server2Server - Creating the OutgoingMasterServerPeer

005. Server2Server - Creating the OutgoingMasterServerPeer

In this video we walk through our OutgoingMasterServerPeer creation. This handles sending our ...

011. Server2Server - Unity3d Login Operation

011. Server2Server - Unity3d Login Operation

In this video we fix a couple issues with connecting to our Photon

015. Server2Server - User POCO and table creation

015. Server2Server - User POCO and table creation

In this video we cover the creation of the User class, the UserMap class, and the user table in the database. The User class is just ...

010. Server2Server - Unity3d Client Creation

010. Server2Server - Unity3d Client Creation

Read more details and related context about 010. Server2Server - Unity3d Client Creation.

004. Server2Server - Creating the SubServer

004. Server2Server - Creating the SubServer

In this segment we will be creating the supporting classes that we need to process our first ...

014. Server2Server - Setting up for the Database

014. Server2Server - Setting up for the Database

In this video we cover the creation of a the NHibernateHelper, a class that will help us gain access to the database. We also cover ...