At a Glance: A little bit more on loops, doing a bit of error protection so your code can deal with more scenarios, because it's good form, and ... So, the brussel sprouts ended up fine, and I don't have too bad a burn on my finger and I even got a chance to make this vid and ...

0x06 Python For Nuke Compers Groups Ugh -

A little bit more on loops, doing a bit of error protection so your code can deal with more scenarios, because it's good form, and ... So, the brussel sprouts ended up fine, and I don't have too bad a burn on my finger and I even got a chance to make this vid and ... Audio/video sync issues, forgetting to output at 4k and instead doing SD (!), but a quick one as I get back ...

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  • A little bit more on loops, doing a bit of error protection so your code can deal with more scenarios, because it's good form, and ...
  • So, the brussel sprouts ended up fine, and I don't have too bad a burn on my finger and I even got a chance to make this vid and ...
  • Audio/video sync issues, forgetting to output at 4k and instead doing SD (!), but a quick one as I get back ...
  • Once you want to do things, it's generally to _a_ node or a couple of nodes, there's several ways: -
  • Summer's back, and vaccines are on - what better thing to do that talk about node graphs and inputs!

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0x06 Python for (Nuke) Compers - Groups. Ugh.
0x27 - Python for (Nuke) Compers - Digging into nuke's guts
0x05 Python for (Nuke) Compers - some general notes on how to start exploring on your own
0x02 Python for (Nuke) Compers - Isolating/Selecting things
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Nuke 11.3 | Hiero Shot Manager with Python
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0x07 Python for (Nuke) Compers -  More loops, and a (very) brief look at some error handling
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0x06 Python for (Nuke) Compers - Groups. Ugh.

0x06 Python for (Nuke) Compers - Groups. Ugh.

NOTE: I've normalised the audio, so things get louder from here on in. Maybe check your levels if you've been listening to the ...

0x27 - Python for (Nuke) Compers - Digging into nuke's guts

0x27 - Python for (Nuke) Compers - Digging into nuke's guts

Read more details and related context about 0x27 - Python for (Nuke) Compers - Digging into nuke's guts.

0x05 Python for (Nuke) Compers - some general notes on how to start exploring on your own

0x05 Python for (Nuke) Compers - some general notes on how to start exploring on your own

So, the brussel sprouts ended up fine, and I don't have too bad a burn on my finger and I even got a chance to make this vid and ...

0x02 Python for (Nuke) Compers - Isolating/Selecting things

0x02 Python for (Nuke) Compers - Isolating/Selecting things

Once you want to do things, it's generally to _a_ node or a couple of nodes, there's several ways: -

0x10 Python for (Nuke) Compers - Walking the tree, with inputs and dependencies

0x10 Python for (Nuke) Compers - Walking the tree, with inputs and dependencies

Summer's back, and vaccines are on - what better thing to do that talk about node graphs and inputs! (This ended up being a ...

0x26 - Python for (Nuke) Compers - Knob defaults!

0x26 - Python for (Nuke) Compers - Knob defaults!

Welp. That was a mess. Audio/video sync issues, forgetting to output at 4k and instead doing SD (!), but a quick one as I get back ...

0x17 Python for (Nuke) Compers - knobChanged callbacks

0x17 Python for (Nuke) Compers - knobChanged callbacks

More callbacks! This time, let's look at the enemy of all that is interactive - knobChanged. Here we go through all the possible ...

Nuke 11.3 | Hiero Shot Manager with Python

Nuke 11.3 | Hiero Shot Manager with Python

Read more details and related context about Nuke 11.3 | Hiero Shot Manager with Python.

0x09 Python for (Nuke) Compers -  Anatomy of a function. Sorry this is kinda long :|

0x09 Python for (Nuke) Compers - Anatomy of a function. Sorry this is kinda long :|

By now, you're probably itching to write small packets of code you can use and reuse. You've also almost certainly played around ...

0x07 Python for (Nuke) Compers -  More loops, and a (very) brief look at some error handling

0x07 Python for (Nuke) Compers - More loops, and a (very) brief look at some error handling

A little bit more on loops, doing a bit of error protection so your code can deal with more scenarios, because it's good form, and ...