Media Summary: added player/world collision detection so you are bound to land added animated water polished the spawn level map fixed ... PLEASE READ DESCRIPTION :) *** Recorded mainly for the forum users of thecherno.com, this video answers a question asked ... Yes, it's not anything too cool, but we learned how to do it when the time comes. Let me know what you want to see and what need ...
2d Java Game Development By Andries Part 2 - Detailed Analysis & Overview
added player/world collision detection so you are bound to land added animated water polished the spawn level map fixed ... PLEASE READ DESCRIPTION :) *** Recorded mainly for the forum users of thecherno.com, this video answers a question asked ... Yes, it's not anything too cool, but we learned how to do it when the time comes. Let me know what you want to see and what need ... In this video, we implement a merchant NPC so we can trade(Buy/Sell) items. If you want to use my assets (images/maps/sound) ... Java Game - Part 2: Game Loop and draw Rectangle TheBCBroz's Twitter: Ben's Twitter: Owen's Twitter: ...
Level taking shape Basic Character movement using sprites from the SNES