At a Glance: In this (long, sorry) video I cover a variety of things to implement a classing line-of-sight mapping, or shadow

2d Ray Casting Visibility -

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  • In this (long, sorry) video I cover a variety of things to implement a classing line-of-sight mapping, or shadow

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Reference Gallery

2D Ray Casting/Visibility
line of sight / light raycasting
Raycasts in Unity (made easy)
Ray Tracing in 5 minutes
Line Of Sight or Shadow Casting in 2D
Realtime shadow casting on 2D terrain
Coding Challenge 145: 2D Raycasting
Checking if a point is inside a polygon is RIDICULOUSLY simple (Ray casting algorithm) - Inside code
Godot 3.0: 2D Visibility with Ray-casting
2D Raycasting with TouchDesigner POPs
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2D Ray Casting/Visibility

2D Ray Casting/Visibility

Read more details and related context about 2D Ray Casting/Visibility.

line of sight / light raycasting

line of sight / light raycasting

Read more details and related context about line of sight / light raycasting.

Raycasts in Unity (made easy)

Raycasts in Unity (made easy)

Read more details and related context about Raycasts in Unity (made easy).

Ray Tracing in 5 minutes

Ray Tracing in 5 minutes

Read more details and related context about Ray Tracing in 5 minutes.

Line Of Sight or Shadow Casting in 2D

Line Of Sight or Shadow Casting in 2D

In this (long, sorry) video I cover a variety of things to implement a classing line-of-sight mapping, or shadow

Realtime shadow casting on 2D terrain

Realtime shadow casting on 2D terrain

Read more details and related context about Realtime shadow casting on 2D terrain.

Coding Challenge 145: 2D Raycasting

Coding Challenge 145: 2D Raycasting

Read more details and related context about Coding Challenge 145: 2D Raycasting.

Checking if a point is inside a polygon is RIDICULOUSLY simple (Ray casting algorithm) - Inside code

Checking if a point is inside a polygon is RIDICULOUSLY simple (Ray casting algorithm) - Inside code

Read more details and related context about Checking if a point is inside a polygon is RIDICULOUSLY simple (Ray casting algorithm) - Inside code.

Godot 3.0: 2D Visibility with Ray-casting

Godot 3.0: 2D Visibility with Ray-casting

Read more details and related context about Godot 3.0: 2D Visibility with Ray-casting.

2D Raycasting with TouchDesigner POPs

2D Raycasting with TouchDesigner POPs

A simple system to set up using the new ray POP! Check out for more detail on