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InTouch Machine Edition – 10 Active Objects Part 2

InTouch Machine Edition – 10 Active Objects Part 2

Read more details and related context about InTouch Machine Edition – 10 Active Objects Part 2.

Active Objects 2

Active Objects 2

Read more details and related context about Active Objects 2.

#43 Active Objects in Real-Time Part-1: Run-to-Completion and RMS/RMA

#43 Active Objects in Real-Time Part-1: Run-to-Completion and RMS/RMA

Read more details and related context about #43 Active Objects in Real-Time Part-1: Run-to-Completion and RMS/RMA.

Active Objects (Part 1 of 2)

Active Objects (Part 1 of 2)

Sam Le Berrigaud, Atlassian Partner and Plugin Developer Meet-up, London AUG - April 19 2011.

Active Objects (Part 2 of 2)

Active Objects (Part 2 of 2)

Sam Le Berrigaud, Atlassian Partner and Plugin Developer Meet-up, London AUG - April 19 2011.

#44 Active Objects in Real-Time Part-2: Mutable Events

#44 Active Objects in Real-Time Part-2: Mutable Events

Read more details and related context about #44 Active Objects in Real-Time Part-2: Mutable Events.

InTouch Machine Edition – 10 Active Objects Part 3

InTouch Machine Edition – 10 Active Objects Part 3

Read more details and related context about InTouch Machine Edition – 10 Active Objects Part 3.

Active Objects 3

Active Objects 3

... little bit more configuration on this object let's go back into the

Active Object Design Pattern

Active Object Design Pattern

Read more details and related context about Active Object Design Pattern.

Beyond the RTOS - Part 2: Best practices of concurrent programming and Active Object pattern

Beyond the RTOS - Part 2: Best practices of concurrent programming and Active Object pattern

Read more details and related context about Beyond the RTOS - Part 2: Best practices of concurrent programming and Active Object pattern.