Main Takeaway: This code also works in AS1 just in case you have a earlier version then

Adding A New Enemy Type Flash Game With Actionscript 2 0 Part 37 -

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  • This code also works in AS1 just in case you have a earlier version then

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Adding a New Enemy Type (Flash Game with Actionscript 2.0 - Part 37)
Adding a New Enemy Type (Flash Game with Actionscript 2.0 - Part 38)
Adding a New Enemy Type (Flash Game with Actionscript 2.0 - Part 36)
Adding a New Enemy Type (Flash Game with Actionscript 2.0 - Part 35)
Make movieclips follow using 'if' and 'else if' (Flash Game with Actionscript 2.0 - part25)
Attaching and Moving Projectiles (Flash Game with Actionscript 2.0 - part10)
Attaching enemy movieclips to the game (Flash Game with Actionscript 2.0 - part21)
Random Enemy Generation(flash actionscript 2.0)
Creating looping pixel graphics for the enemy movieclip (Flash Game with Actionscript 2.0 - part23)
Flash Shooter Game 20 - Actionscript 2.0
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Adding a New Enemy Type (Flash Game with Actionscript 2.0 - Part 37)

Adding a New Enemy Type (Flash Game with Actionscript 2.0 - Part 37)

Read more details and related context about Adding a New Enemy Type (Flash Game with Actionscript 2.0 - Part 37).

Adding a New Enemy Type (Flash Game with Actionscript 2.0 - Part 38)

Adding a New Enemy Type (Flash Game with Actionscript 2.0 - Part 38)

Read more details and related context about Adding a New Enemy Type (Flash Game with Actionscript 2.0 - Part 38).

Adding a New Enemy Type (Flash Game with Actionscript 2.0 - Part 36)

Adding a New Enemy Type (Flash Game with Actionscript 2.0 - Part 36)

Read more details and related context about Adding a New Enemy Type (Flash Game with Actionscript 2.0 - Part 36).

Adding a New Enemy Type (Flash Game with Actionscript 2.0 - Part 35)

Adding a New Enemy Type (Flash Game with Actionscript 2.0 - Part 35)

Read more details and related context about Adding a New Enemy Type (Flash Game with Actionscript 2.0 - Part 35).

Make movieclips follow using 'if' and 'else if' (Flash Game with Actionscript 2.0 - part25)

Make movieclips follow using 'if' and 'else if' (Flash Game with Actionscript 2.0 - part25)

Read more details and related context about Make movieclips follow using 'if' and 'else if' (Flash Game with Actionscript 2.0 - part25).

Attaching and Moving Projectiles (Flash Game with Actionscript 2.0 - part10)

Attaching and Moving Projectiles (Flash Game with Actionscript 2.0 - part10)

Read more details and related context about Attaching and Moving Projectiles (Flash Game with Actionscript 2.0 - part10).

Attaching enemy movieclips to the game (Flash Game with Actionscript 2.0 - part21)

Attaching enemy movieclips to the game (Flash Game with Actionscript 2.0 - part21)

Read more details and related context about Attaching enemy movieclips to the game (Flash Game with Actionscript 2.0 - part21).

Random Enemy Generation(flash actionscript 2.0)

Random Enemy Generation(flash actionscript 2.0)

Hey here's my first tut. This code also works in AS1 just in case you have a earlier version then

Creating looping pixel graphics for the enemy movieclip (Flash Game with Actionscript 2.0 - part23)

Creating looping pixel graphics for the enemy movieclip (Flash Game with Actionscript 2.0 - part23)

Read more details and related context about Creating looping pixel graphics for the enemy movieclip (Flash Game with Actionscript 2.0 - part23).

Flash Shooter Game 20 - Actionscript 2.0

Flash Shooter Game 20 - Actionscript 2.0

Read more details and related context about Flash Shooter Game 20 - Actionscript 2.0.