Main Takeaway: Expanding on the procedural generation I had before, this time showing how I use Shape Grammars to create buildings and trees. Custom bloodstains, signs and brick textures for the upcoming mod/mini-mod, Black Mesa Research Outpost.
Anki 3d Engine Deferred Decals -
Expanding on the procedural generation I had before, this time showing how I use Shape Grammars to create buildings and trees. Custom bloodstains, signs and brick textures for the upcoming mod/mini-mod, Black Mesa Research Outpost. Speech description: This talk will be about the practical implementation of bindless
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- Expanding on the procedural generation I had before, this time showing how I use Shape Grammars to create buildings and trees.
- Custom bloodstains, signs and brick textures for the upcoming mod/mini-mod, Black Mesa Research Outpost.
- Speech description: This talk will be about the practical implementation of bindless
- This is a full 50' presentation on how GPU driven rendering is implemented in
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