Quick Context: L (окружности) = 2 * π * R L (окружности) = 2 * 2 * 3,14 = 12,56 L (кривой) = 169,31 Определяем количество оборотов ... pCylinder2.rotateX = pCube1.translateZ*11 The first one is the code to move ...
Autodesk Maya Tutorial Animation Wheel -
L (окружности) = 2 * π * R L (окружности) = 2 * 2 * 3,14 = 12,56 L (кривой) = 169,31 Определяем количество оборотов ... pCylinder2.rotateX = pCube1.translateZ*11 The first one is the code to move ... Hey, Todays in this video I'm going to show you how can you rig your car
Important details found
- L (окружности) = 2 * π * R L (окружности) = 2 * 2 * 3,14 = 12,56 L (кривой) = 169,31 Определяем количество оборотов ...
- pCylinder2.rotateX = pCube1.translateZ*11 The first one is the code to move ...
- Hey, Todays in this video I'm going to show you how can you rig your car
- Number of points go to curve top and change the value of Step play the
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