Quick Context: In this video we figure out a computationally efficient method for determining if a point lies within a triangle. Okay so now we're going to talk about texture mapping in this video I'm just going to talk about very Centric
Barycentric Coordinates Z Buffering -
In this video we figure out a computationally efficient method for determining if a point lies within a triangle. Okay so now we're going to talk about texture mapping in this video I'm just going to talk about very Centric Today we talked about two big topics - how to interpolate across a triangle using
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- In this video we figure out a computationally efficient method for determining if a point lies within a triangle.
- Okay so now we're going to talk about texture mapping in this video I'm just going to talk about very Centric
- Today we talked about two big topics - how to interpolate across a triangle using
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