Topic Brief: FPS: 250 Binds: bind K ";+moveleft; wait; wait; -moveleft" bind L ";+moveright; wait; wait; -moveright" bind M "+gostand;wait 5 ... 250 FPS bind L ";+moveright; wait; wait; -moveright" bind K ";+moveleft; wait; wait; -moveleft" bind MWHEELUP "+forward; wait 2 ...
Cod4 Crossfire Advanced Jump Elevator Tutorial -
FPS: 250 Binds: bind K ";+moveleft; wait; wait; -moveleft" bind L ";+moveright; wait; wait; -moveright" bind M "+gostand;wait 5 ... 250 FPS bind L ";+moveright; wait; wait; -moveright" bind K ";+moveleft; wait; wait; -moveleft" bind MWHEELUP "+forward; wait 2 ... READ::: Binds used: bind L ";+moveright; wait; wait; -moveright" bind K ";+moveleft; wait; wait; -moveleft" GL&HF Music For ...
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- FPS: 250 Binds: bind K ";+moveleft; wait; wait; -moveleft" bind L ";+moveright; wait; wait; -moveright" bind M "+gostand;wait 5 ...
- 250 FPS bind L ";+moveright; wait; wait; -moveright" bind K ";+moveleft; wait; wait; -moveleft" bind MWHEELUP "+forward; wait 2 ...
- READ::: Binds used: bind L ";+moveright; wait; wait; -moveright" bind K ";+moveleft; wait; wait; -moveleft" GL&HF Music For ...
- More at: ATTENTION!: "forgot to mention that you have to change your angle to a ~91° angle after you get ...
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