Quick Context: Real-time 3D rendering using depth-based geometry reconstruction and view-dependent texture mapping Chih-Fan Chen, Mark ... Cross Field Haptics: Push-Pull haptics combined with electrostatic and MRF ...
Coded Skeleton Siggraph 2016 Posters 30sec Video -
Real-time 3D rendering using depth-based geometry reconstruction and view-dependent texture mapping Chih-Fan Chen, Mark ... Cross Field Haptics: Push-Pull haptics combined with electrostatic and MRF ...
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- Real-time 3D rendering using depth-based geometry reconstruction and view-dependent texture mapping Chih-Fan Chen, Mark ...
- Cross Field Haptics: Push-Pull haptics combined with electrostatic and MRF ...
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