Main Takeaway: I recently added Separating Axis Theorem to my game engine, which is an approach for working out 2D Let's create a game over screen and display it whenever the player collides with an enemy!
Collision Demo In A Platformer -
I recently added Separating Axis Theorem to my game engine, which is an approach for working out 2D Let's create a game over screen and display it whenever the player collides with an enemy!
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- I recently added Separating Axis Theorem to my game engine, which is an approach for working out 2D
- Let's create a game over screen and display it whenever the player collides with an enemy!
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