Main Takeaway: We use the isHittingPoint method to create an isHitting method that lets a GameObj see if it's hitting another GameObj. 00:00 - Introduction 18:21 - Axis Aligned Bounding Boxes (AABB) 29:11 - AABB Intersection 31:41 - Transform & Bounding-Box ...
Comp4300 Game Programming Lecture 08 Collision Detection -
We use the isHittingPoint method to create an isHitting method that lets a GameObj see if it's hitting another GameObj. 00:00 - Introduction 18:21 - Axis Aligned Bounding Boxes (AABB) 29:11 - AABB Intersection 31:41 - Transform & Bounding-Box ... Memorial University - Computer Science 3200 - Fall 2023 Intro to Artificial Intelligence Professor: David Churchill ...
Important details found
- We use the isHittingPoint method to create an isHitting method that lets a GameObj see if it's hitting another GameObj.
- 00:00 - Introduction 18:21 - Axis Aligned Bounding Boxes (AABB) 29:11 - AABB Intersection 31:41 - Transform & Bounding-Box ...
- Memorial University - Computer Science 3200 - Fall 2023 Intro to Artificial Intelligence Professor: David Churchill ...
- 00:00 - Nothing 00:56 - Brief Correction 01:31 - Environment Setup 04:31 - Linux Setup 09:
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