At a Glance: University of Pennsylvania CIS 565 - Project 1 This simulation applied Craig Reynolds' Boids algorithm in parallel using Nvidia's ... Results (update stage only): - 2^16 (65K): 47 fps; - 2^17 (131K): 29 fps; - 2^18 (262K): 14 fps; - 2^19 (524K): 6 fps.
Cuda Flocking -
University of Pennsylvania CIS 565 - Project 1 This simulation applied Craig Reynolds' Boids algorithm in parallel using Nvidia's ... Results (update stage only): - 2^16 (65K): 47 fps; - 2^17 (131K): 29 fps; - 2^18 (262K): 14 fps; - 2^19 (524K): 6 fps.
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- University of Pennsylvania CIS 565 - Project 1 This simulation applied Craig Reynolds' Boids algorithm in parallel using Nvidia's ...
- Results (update stage only): - 2^16 (65K): 47 fps; - 2^17 (131K): 29 fps; - 2^18 (262K): 14 fps; - 2^19 (524K): 6 fps.
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