Media Summary: Matching textures, esp. ones with object space uvs, was always possible, but I didn't talk about it much, because it needs more ... atlasing, downsampling, joining decals + atlas uvs and finally resetting an atlas solution and going back to individual decals ... Previewing some of the trim sheet capabilites in the upcoming
Decalmachine 2 4 Uv Transfer Preview - Detailed Analysis & Overview
Matching textures, esp. ones with object space uvs, was always possible, but I didn't talk about it much, because it needs more ... atlasing, downsampling, joining decals + atlas uvs and finally resetting an atlas solution and going back to individual decals ... Previewing some of the trim sheet capabilites in the upcoming Joining and Splitting Decals is a simple and convenient way to group decals and so organize your scene. Follow up to the previous video: A slightly modified approach works Create panel decals from edge selections or 'edge objects'.
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