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Reference Gallery

Deflect That Ball [Processing,Kinect]
A Stupid Red Ball using Kinect & Processing
PATRICK SWEENEY DESIGN || KINECT 360 PROCESSING
Kinect + Processing Min Max Threshold
Processing & Kinect Sensor: Finger Tracking + OSCP5 + Pure Data + Arp2600
Kinect depth camera ball throw
Kinect Silhouette Physics - Falling Balls
Wall Ball For Kinect Tutorial
Kinect + Processing
KINECT + Processing
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Deflect That Ball [Processing,Kinect]

Deflect That Ball [Processing,Kinect]

Read more details and related context about Deflect That Ball [Processing,Kinect].

A Stupid Red Ball using Kinect & Processing

A Stupid Red Ball using Kinect & Processing

Still working on translating the z-axis to something that makes sense. This is obviously faking it by scaling the

PATRICK SWEENEY DESIGN || KINECT 360 PROCESSING

PATRICK SWEENEY DESIGN || KINECT 360 PROCESSING

Read more details and related context about PATRICK SWEENEY DESIGN || KINECT 360 PROCESSING.

Kinect + Processing Min Max Threshold

Kinect + Processing Min Max Threshold

This experiment is part of a school project (KABK). Many thanks to Daniel Shiffman ...

Processing & Kinect Sensor: Finger Tracking + OSCP5 + Pure Data + Arp2600

Processing & Kinect Sensor: Finger Tracking + OSCP5 + Pure Data + Arp2600

Read more details and related context about Processing & Kinect Sensor: Finger Tracking + OSCP5 + Pure Data + Arp2600.

Kinect depth camera ball throw

Kinect depth camera ball throw

Read more details and related context about Kinect depth camera ball throw.

Kinect Silhouette Physics - Falling Balls

Kinect Silhouette Physics - Falling Balls

Read more details and related context about Kinect Silhouette Physics - Falling Balls.

Wall Ball For Kinect Tutorial

Wall Ball For Kinect Tutorial

Read more details and related context about Wall Ball For Kinect Tutorial.

Kinect + Processing

Kinect + Processing

Installation for Transnational Design. The mutating designer and design process.

KINECT + Processing

KINECT + Processing

Based of 's random particle code! Code will be available soon at openprocessing.org.