Quick Context: Early pre-alpha showcase for Break Contact — a tactical extraction FPS focused on immersive systems, persistent progression ... This is one of my first games I'm making out of practice, it involves the player orbiting Jupiter for some time.

Devlog Update 1 New Menu -

Early pre-alpha showcase for Break Contact — a tactical extraction FPS focused on immersive systems, persistent progression ... This is one of my first games I'm making out of practice, it involves the player orbiting Jupiter for some time.

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  • Early pre-alpha showcase for Break Contact — a tactical extraction FPS focused on immersive systems, persistent progression ...
  • This is one of my first games I'm making out of practice, it involves the player orbiting Jupiter for some time.

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DevLog Update #1 - New Menu
Devlog 1: Menu Update
INDIE DEVLOG #1 MAIN MENU UI UPDATE
Weekly Devlog: New Menu Features and Some Bug Fixes
Hobby Game Dev Log -09- New Menu and Dialog System update.
DevLog 1: Menu
DevLog 1 -  Menu is finished (demonstration, no commantery)
#devlog 1 - Preview Main Menu
Devlog #1 - Menu screen and orbits
Break Contact Devlog #1 | Persistent Loadouts, Trader & Drone Menu
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DevLog Update #1 - New Menu

DevLog Update #1 - New Menu

Read more details and related context about DevLog Update #1 - New Menu.

Devlog 1: Menu Update

Devlog 1: Menu Update

Read more details and related context about Devlog 1: Menu Update.

INDIE DEVLOG #1 MAIN MENU UI UPDATE

INDIE DEVLOG #1 MAIN MENU UI UPDATE

Read more details and related context about INDIE DEVLOG #1 MAIN MENU UI UPDATE.

Weekly Devlog: New Menu Features and Some Bug Fixes

Weekly Devlog: New Menu Features and Some Bug Fixes

Read more details and related context about Weekly Devlog: New Menu Features and Some Bug Fixes.

Hobby Game Dev Log -09- New Menu and Dialog System update.

Hobby Game Dev Log -09- New Menu and Dialog System update.

Read more details and related context about Hobby Game Dev Log -09- New Menu and Dialog System update..

DevLog 1: Menu

DevLog 1: Menu

Read more details and related context about DevLog 1: Menu.

DevLog 1 -  Menu is finished (demonstration, no commantery)

DevLog 1 - Menu is finished (demonstration, no commantery)

Read more details and related context about DevLog 1 - Menu is finished (demonstration, no commantery).

#devlog 1 - Preview Main Menu

#devlog 1 - Preview Main Menu

Read more details and related context about #devlog 1 - Preview Main Menu.

Devlog #1 - Menu screen and orbits

Devlog #1 - Menu screen and orbits

This is one of my first games I'm making out of practice, it involves the player orbiting Jupiter for some time. I'm open to any ...

Break Contact Devlog #1 | Persistent Loadouts, Trader & Drone Menu

Break Contact Devlog #1 | Persistent Loadouts, Trader & Drone Menu

Early pre-alpha showcase for Break Contact — a tactical extraction FPS focused on immersive systems, persistent progression ...