Quick Context: In this lesson we use the CoCreateInstance COM function in order to create the basic software component that all In this lesson we used the audio file that we recorded in order to invoke RenderFile successfully.

Directshow Programming 06 -

In this lesson we use the CoCreateInstance COM function in order to create the basic software component that all In this lesson we used the audio file that we recorded in order to invoke RenderFile successfully. In this lesson we fixed the problem that we experienced at the end of the previous lesson.

Important details found

  • In this lesson we use the CoCreateInstance COM function in order to create the basic software component that all
  • In this lesson we used the audio file that we recorded in order to invoke RenderFile successfully.
  • In this lesson we fixed the problem that we experienced at the end of the previous lesson.
  • In this lesson we added a try-catch construct and released all resources proprly.
  • In this lesson we finished building our sample file playing application.

Why this topic is useful

This topic is useful when readers need a quick overview first, then want to move into supporting details and related references.

Sponsored

Frequently Asked Questions

Why are related topics included?

Related topics help readers compare nearby references and understand the broader subject.

What is this page about?

This page summarizes Directshow Programming 06 and connects it with related entries, references, and supporting context.

Is the information always complete?

Not always. Some topics may need verification from official or primary sources.

Supporting Images

DirectShow Programming 06
DirectShow Programming 07
DirectShow Programming 05
DirectShow Programming 12
DirectShow Example
DirectShow Programming 01
DirectShow Programming 08
C++ DirectShow
DirectShow Programming 04
DirectShow Programming 03
Sponsored
View Full Details
DirectShow Programming 06

DirectShow Programming 06

In this lesson we continue building our media file player using the

DirectShow Programming 07

DirectShow Programming 07

In this lesson we fixed the problem that we experienced at the end of the previous lesson. We looked up the error using the ...

DirectShow Programming 05

DirectShow Programming 05

In this lesson we invoked the pGraph--RenderFile method. This call should build a graph for playing a file. Here is some code: hr ...

DirectShow Programming 12

DirectShow Programming 12

In this lesson we finished building our sample file playing application. We went over the msdn's code. We also started reading a ...

DirectShow Example

DirectShow Example

Here I was just trying to see if I could get any sample video of

DirectShow Programming 01

DirectShow Programming 01

Read more details and related context about DirectShow Programming 01.

DirectShow Programming 08

DirectShow Programming 08

In this lesson we used the audio file that we recorded in order to invoke RenderFile successfully. We started discussing the ...

C++ DirectShow

C++ DirectShow

Read more details and related context about C++ DirectShow.

DirectShow Programming 04

DirectShow Programming 04

In this lesson we added a try-catch construct and released all resources proprly. We noticed that we must initialize pGraph to ...

DirectShow Programming 03

DirectShow Programming 03

In this lesson we use the CoCreateInstance COM function in order to create the basic software component that all