Quick Context: Custom particle and beam rendering features in a C++ DirectX 11 renderer, supporting mesh-based particles and custom ... PC: AMD Phenom II x4 955 BE 3.6 Kingston HyperX 2x2GB CL9 1333Mhz Blue DDR3 MSI GTX 550 Ti Cyclone II OC to 1000Mhz ...
Dx11particle -
Custom particle and beam rendering features in a C++ DirectX 11 renderer, supporting mesh-based particles and custom ... PC: AMD Phenom II x4 955 BE 3.6 Kingston HyperX 2x2GB CL9 1333Mhz Blue DDR3 MSI GTX 550 Ti Cyclone II OC to 1000Mhz ... vvvv has this very powerful Particle Pack made by TMP, and I always wanted to share it's potential.
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- Custom particle and beam rendering features in a C++ DirectX 11 renderer, supporting mesh-based particles and custom ...
- PC: AMD Phenom II x4 955 BE 3.6 Kingston HyperX 2x2GB CL9 1333Mhz Blue DDR3 MSI GTX 550 Ti Cyclone II OC to 1000Mhz ...
- vvvv has this very powerful Particle Pack made by TMP, and I always wanted to share it's potential.
- vvvv has this very powerful Particle Pack made by TMP, and I always wanted ...
- First attempt at writing a compute shader + shader to render particles.
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