Quick Summary: I developed this 3D application back in 2005 to test a 3D engine I was developing at the time. these in a project * Using Quaternions and Vector translations to create simple

First Person Camera Demo Dx -

I developed this 3D application back in 2005 to test a 3D engine I was developing at the time. these in a project * Using Quaternions and Vector translations to create simple unrealengine Recently, I played more Resident Evil than I care to admit.

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  • I developed this 3D application back in 2005 to test a 3D engine I was developing at the time.
  • these in a project * Using Quaternions and Vector translations to create simple
  • unrealengine Recently, I played more Resident Evil than I care to admit.

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... these in a project * Using Quaternions and Vector translations to create simple