Page Summary: I have a faster workflow for generating low poly multiple convex mesh collision shapes now, used here for the pillows, sofa, and ... This video showcases the current progress of rewriting the whole 'common collision' code, currently targeting the '
Game Engine Programming 059 3 Optimizing Forward Approximate Sphere Cone Intersection C -
I have a faster workflow for generating low poly multiple convex mesh collision shapes now, used here for the pillows, sofa, and ... This video showcases the current progress of rewriting the whole 'common collision' code, currently targeting the '
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- I have a faster workflow for generating low poly multiple convex mesh collision shapes now, used here for the pillows, sofa, and ...
- This video showcases the current progress of rewriting the whole 'common collision' code, currently targeting the '
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