Quick Context: Today we're taking a look at building a instance based particle simulation that combines position data and audio frequency data. In this Workshop / Tutorial, we get to know the new POP operator family and specifically the particlesPOP.
Gravity Touchdesigner Study -
Today we're taking a look at building a instance based particle simulation that combines position data and audio frequency data. In this Workshop / Tutorial, we get to know the new POP operator family and specifically the particlesPOP.
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- Today we're taking a look at building a instance based particle simulation that combines position data and audio frequency data.
- In this Workshop / Tutorial, we get to know the new POP operator family and specifically the particlesPOP.
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