Quick Summary: Have you ever found yourself frustrated with complex conditional statements? Following up on the previous video, in which we learned how to use config structs with constructors in
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Have you ever found yourself frustrated with complex conditional statements? Following up on the previous video, in which we learned how to use config structs with constructors in How should we handle custom event definitions inside of constructor objects?
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- Have you ever found yourself frustrated with complex conditional statements?
- Following up on the previous video, in which we learned how to use config structs with constructors in
- How should we handle custom event definitions inside of constructor objects?
- Start thinking of your player and character objects as different entities.
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