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IRTCD: new iterative ray-traced collision detection algorithm for GPU architectures

IRTCD: new iterative ray-traced collision detection algorithm for GPU architectures

Read more details and related context about IRTCD: new iterative ray-traced collision detection algorithm for GPU architectures.

GPU Ray-Traced Collision Detection for Cloth Simulation

GPU Ray-Traced Collision Detection for Cloth Simulation

Read more details and related context about GPU Ray-Traced Collision Detection for Cloth Simulation.

Real-time 3D raytracing with Tao Presentations

Real-time 3D raytracing with Tao Presentations

Using GLSL shaders in Tao Presentations, you can create real-time

Interactive Graphics 26 - GPU Ray Tracing

Interactive Graphics 26 - GPU Ray Tracing

Interactive Computer Graphics. School of Computing, University of Utah. Full Playlist: ...

How Does AMD Do Hardware Accelerated Ray Tracing?

How Does AMD Do Hardware Accelerated Ray Tracing?

Read more details and related context about How Does AMD Do Hardware Accelerated Ray Tracing?.

Hybrid CPU/GPU Collision detection for deformable surfaces

Hybrid CPU/GPU Collision detection for deformable surfaces

I used Pthread programming and Cuda_C for my master project. the project is based on 2010 paper "Fast and Scalable CPU/

Raytracing on Qualcomm® Adreno™ GPUs

Raytracing on Qualcomm® Adreno™ GPUs

Read more details and related context about Raytracing on Qualcomm® Adreno™ GPUs.

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Sub-frame sampled Collision Detection

Read more details and related context about Sub-frame sampled Collision Detection.

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Ray Tracing in 5 minutes

Read more details and related context about Ray Tracing in 5 minutes.

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GPU-based IDGE algorithm

Read more details and related context about GPU-based IDGE algorithm.