Quick Summary: In this first Devlog, I covered some of the additions that I've implemented into my software renderer such as texture mapping, ... I have been working hard although a bit slowly on creating a fully functional level
Java 3d Game Development 40 Entity Editor -
In this first Devlog, I covered some of the additions that I've implemented into my software renderer such as texture mapping, ... I have been working hard although a bit slowly on creating a fully functional level I made it so that walls have different brightness depending on their direction.
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- In this first Devlog, I covered some of the additions that I've implemented into my software renderer such as texture mapping, ...
- I have been working hard although a bit slowly on creating a fully functional level
- I made it so that walls have different brightness depending on their direction.
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