Reference Summary: I got a bit tired of my simple heightmap-based planets and decided to experiment with generating them using the I made a simple lighting system that spreads light, though it does so as if the sun is directly overhead.

Marching Cubes Boris -

I got a bit tired of my simple heightmap-based planets and decided to experiment with generating them using the I made a simple lighting system that spreads light, though it does so as if the sun is directly overhead. In this episode of Coding in the Cabana, Gloria Pickle and I investigate the

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  • I got a bit tired of my simple heightmap-based planets and decided to experiment with generating them using the
  • I made a simple lighting system that spreads light, though it does so as if the sun is directly overhead.
  • In this episode of Coding in the Cabana, Gloria Pickle and I investigate the

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Supporting Images

Marching Cubes: Boris
Coding Adventure: Marching Cubes
Real-time GPU marching cubes (Unity3d)
Coding Adventure: Terraforming
Marching Cubes: Son of Boris
Unity Dual Marching Cubes terrain
Mesh from Math - The basics of Marching Cubes
Coding Marching Squares
Pushing Pixels with Lisp - Episode 72 - Marching Cubes
Marching Cubes voxel game: new Lighting and thin bricks
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Marching Cubes: Boris

Marching Cubes: Boris

Read more details and related context about Marching Cubes: Boris.

Coding Adventure: Marching Cubes

Coding Adventure: Marching Cubes

Read more details and related context about Coding Adventure: Marching Cubes.

Real-time GPU marching cubes (Unity3d)

Real-time GPU marching cubes (Unity3d)

Just a test of the shader. Original code by Johannes Gotlén:

Coding Adventure: Terraforming

Coding Adventure: Terraforming

I got a bit tired of my simple heightmap-based planets and decided to experiment with generating them using the

Marching Cubes: Son of Boris

Marching Cubes: Son of Boris

Read more details and related context about Marching Cubes: Son of Boris.

Unity Dual Marching Cubes terrain

Unity Dual Marching Cubes terrain

My first dual mc implementation on Unity. Octree built on 1 core (i5 2500k) for better process visualisation.

Mesh from Math - The basics of Marching Cubes

Mesh from Math - The basics of Marching Cubes

Read more details and related context about Mesh from Math - The basics of Marching Cubes.

Coding Marching Squares

Coding Marching Squares

In this episode of Coding in the Cabana, Gloria Pickle and I investigate the

Pushing Pixels with Lisp - Episode 72 - Marching Cubes

Pushing Pixels with Lisp - Episode 72 - Marching Cubes

Read more details and related context about Pushing Pixels with Lisp - Episode 72 - Marching Cubes.

Marching Cubes voxel game: new Lighting and thin bricks

Marching Cubes voxel game: new Lighting and thin bricks

I made a simple lighting system that spreads light, though it does so as if the sun is directly overhead. I made a modified version of ...