Reference Summary: I've been working on a Souls-like prototype in Godot 4.6, heavily inspired by Elden Ring and other FromSoftware games. In this dev log i showcase some sword animations with ultra swoosh sounds and ral time skinned
Mesh Slicing Improved -
I've been working on a Souls-like prototype in Godot 4.6, heavily inspired by Elden Ring and other FromSoftware games. In this dev log i showcase some sword animations with ultra swoosh sounds and ral time skinned Project Files : Hello Everyone in this tutorial I will show you how to do procedural
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- I've been working on a Souls-like prototype in Godot 4.6, heavily inspired by Elden Ring and other FromSoftware games.
- In this dev log i showcase some sword animations with ultra swoosh sounds and ral time skinned
- Project Files : Hello Everyone in this tutorial I will show you how to do procedural
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