Quick Summary: Removed shading and lighting for now, but demonstration of physics integration using the bullet collision detection and physics ... basic but making the triangle was a pain has WASD movement and basic camera movement like fps games code was messy ...

Opengl C Engine Test 12 30 -

Removed shading and lighting for now, but demonstration of physics integration using the bullet collision detection and physics ... basic but making the triangle was a pain has WASD movement and basic camera movement like fps games code was messy ...

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  • Removed shading and lighting for now, but demonstration of physics integration using the bullet collision detection and physics ...
  • basic but making the triangle was a pain has WASD movement and basic camera movement like fps games code was messy ...

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Lots of backend changes. Camera & viewmodel got a little love. New weapon, looks really bad, will change, but there are ...

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made a character controller. needs stepping, slope detection, but it has bhopping.

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