Quick Summary: Removed shading and lighting for now, but demonstration of physics integration using the bullet collision detection and physics ... basic but making the triangle was a pain has WASD movement and basic camera movement like fps games code was messy ...
Opengl C Engine Test 12 30 -
Removed shading and lighting for now, but demonstration of physics integration using the bullet collision detection and physics ... basic but making the triangle was a pain has WASD movement and basic camera movement like fps games code was messy ...
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- Removed shading and lighting for now, but demonstration of physics integration using the bullet collision detection and physics ...
- basic but making the triangle was a pain has WASD movement and basic camera movement like fps games code was messy ...
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