Quick Summary: In this game you need to help Bishop the Lamb return home after having got into trouble during a ... shorts Using Custom Matcaps can give a quite realistic results with basic metallic things.

Opengl Monkey Head Bloom -

In this game you need to help Bishop the Lamb return home after having got into trouble during a ... shorts Using Custom Matcaps can give a quite realistic results with basic metallic things. An ambient rim light and specular is blitted on top of a textured, rotating ...

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  • In this game you need to help Bishop the Lamb return home after having got into trouble during a ...
  • shorts Using Custom Matcaps can give a quite realistic results with basic metallic things.
  • An ambient rim light and specular is blitted on top of a textured, rotating ...
  • This again is with the "preevee" PBR experimental branch build o Blender.

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Image References

OpenGL Monkey Head Bloom
Blender "water" animation.  Rendering time1 sec per frame, no fireflies.
Blender realtime viewport refraction PBR experimental branch (preevee)
How to add dialogue to replays in YOMI HUSTLE (a quick demonstration)
Blender 2.80 EEVEE - Monkey Head Swims The Tutorial Part 2
SpaceLamb Game: Procedural skeletal animation
Rotating sphere test (2.5d)
Face Replacement Test 2
SacBac Test Video
Custom Matcaps | Workbench render | Blender #shorts
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OpenGL Monkey Head Bloom

OpenGL Monkey Head Bloom

Read more details and related context about OpenGL Monkey Head Bloom.

Blender "water" animation.  Rendering time1 sec per frame, no fireflies.

Blender "water" animation. Rendering time1 sec per frame, no fireflies.

This again is with the "preevee" PBR experimental branch build o Blender. I use this instead instead of the test eevee builds as it ...

Blender realtime viewport refraction PBR experimental branch (preevee)

Blender realtime viewport refraction PBR experimental branch (preevee)

I really like this experimental build. The developer is now working on the 2.80 official release. If you have a play with it, you will ...

How to add dialogue to replays in YOMI HUSTLE (a quick demonstration)

How to add dialogue to replays in YOMI HUSTLE (a quick demonstration)

Because I couldn't find anything on the internet explaining how. (Notes and tips) Again, the commands are "/em [text]" and "/em2 ...

Blender 2.80 EEVEE - Monkey Head Swims The Tutorial Part 2

Blender 2.80 EEVEE - Monkey Head Swims The Tutorial Part 2

Read more details and related context about Blender 2.80 EEVEE - Monkey Head Swims The Tutorial Part 2.

SpaceLamb Game: Procedural skeletal animation

SpaceLamb Game: Procedural skeletal animation

In this game you need to help Bishop the Lamb return home after having got into trouble during a ...

Rotating sphere test (2.5d)

Rotating sphere test (2.5d)

This is an effect to improve the illusion of 3d in a 2d game. An ambient rim light and specular is blitted on top of a textured, rotating ...

Face Replacement Test 2

Face Replacement Test 2

Just testing out some more motion tracking with Blender. There were 42 frames in the animation. With more strategically placed ...

SacBac Test Video

SacBac Test Video

Sculpt modelled with Blender and Modo. 4000 Polygons. Rendered and Composited with Blender.

Custom Matcaps | Workbench render | Blender #shorts

Custom Matcaps | Workbench render | Blender #shorts

shorts Using Custom Matcaps can give a quite realistic results with basic metallic things. In this video I'll show an example with the ...