Media Summary: Learn how NavMeshAgent obstacle avoidance works... in DEPTH! In this deep dive into NavMeshAgent avoidance you'll learn 5 ... More units :D (In fact there are 2 * 19^2 = 722 units in this video) New to Godot 4, the AStarGrid2D class makes solving grid-based layouts a lot easier than the existing AStar2D class while also ...
Pathfinding Group Movement Stopping Agents Smoothly - Detailed Analysis & Overview
Learn how NavMeshAgent obstacle avoidance works... in DEPTH! In this deep dive into NavMeshAgent avoidance you'll learn 5 ... More units :D (In fact there are 2 * 19^2 = 722 units in this video) New to Godot 4, the AStarGrid2D class makes solving grid-based layouts a lot easier than the existing AStar2D class while also ... Units moving through a maze and grouping in the end. A little experiment with Unity and a custom implementation of the continuum crowds algorithm. Examples of new zombie swarm AI for my roguelike devblog. Long ...