Page Summary: Blast3 is an old school (pseudo) 3D Ray Casting game engine coded in C++ from scratch.

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  • Blast3 is an old school (pseudo) 3D Ray Casting game engine coded in C++ from scratch.

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Perspective Texture on a quad using non-Affine rendering.
Affine polygon rendering (quads, not triangles)
Texture Mapping - Affine vs Perspective Correct
Blast3 tech demo: mirrored back-face perspective correct texture mapping of pierced/holed objects
Affine vs Perspective Correct Texture Mapping
Affine Texture Mapping
Blast3 tech demo: floor & ceil perspective correct texture mapping
Non-perspective correct mapping
Perspective-Correct Texture Mapping
Affine vs perspective-correct texture mapping example
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Perspective Texture on a quad using non-Affine rendering.

Perspective Texture on a quad using non-Affine rendering.

Read more details and related context about Perspective Texture on a quad using non-Affine rendering..

Affine polygon rendering (quads, not triangles)

Affine polygon rendering (quads, not triangles)

Read more details and related context about Affine polygon rendering (quads, not triangles).

Texture Mapping - Affine vs Perspective Correct

Texture Mapping - Affine vs Perspective Correct

Read more details and related context about Texture Mapping - Affine vs Perspective Correct.

Blast3 tech demo: mirrored back-face perspective correct texture mapping of pierced/holed objects

Blast3 tech demo: mirrored back-face perspective correct texture mapping of pierced/holed objects

Blast3 is an old school (pseudo) 3D Ray Casting game engine coded in C++ from scratch.

Affine vs Perspective Correct Texture Mapping

Affine vs Perspective Correct Texture Mapping

Read more details and related context about Affine vs Perspective Correct Texture Mapping.

Affine Texture Mapping

Affine Texture Mapping

Read more details and related context about Affine Texture Mapping.

Blast3 tech demo: floor & ceil perspective correct texture mapping

Blast3 tech demo: floor & ceil perspective correct texture mapping

Read more details and related context about Blast3 tech demo: floor & ceil perspective correct texture mapping.

Non-perspective correct mapping

Non-perspective correct mapping

Read more details and related context about Non-perspective correct mapping.

Perspective-Correct Texture Mapping

Perspective-Correct Texture Mapping

Read more details and related context about Perspective-Correct Texture Mapping.

Affine vs perspective-correct texture mapping example

Affine vs perspective-correct texture mapping example

Read more details and related context about Affine vs perspective-correct texture mapping example.