Reference Summary: Get access to 200+ hours of TouchDesigner video training, a private Facebook group where Elburz and Matthew Ragan answer ... This video looks at an algorithm for finding a particular pixel that is the closest or highest.

Processing Testing Depthmap Lines Kinect -

Get access to 200+ hours of TouchDesigner video training, a private Facebook group where Elburz and Matthew Ragan answer ... This video looks at an algorithm for finding a particular pixel that is the closest or highest.

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  • Get access to 200+ hours of TouchDesigner video training, a private Facebook group where Elburz and Matthew Ragan answer ...
  • This video looks at an algorithm for finding a particular pixel that is the closest or highest.

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Supporting Images

Processing: Testing Depthmap Lines (Kinect)
12.2: The Depth Image - Kinect and Processing Tutorial
Processing: Testing Kinect + OpenGL Lights and Blending
12.3: Raw Depth Data - Point Clouds and Thresholds - Kinect and Processing Tutorial
Processing: Testing SimpleOpenNI + ControlP5 (Kinect)
Custom Depth Map from Kinect & RealSense Point Clouds in TouchDesigner - TouchDesigner Tutorial 077
Real-time surface normals estimation w/ Kinect 360
12.5: Closest or Highest Point Tracking - Kinect and Processing Tutorial
Kinect with Corrected Depthmap
processing kinect depth map
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Processing: Testing Depthmap Lines (Kinect)

Processing: Testing Depthmap Lines (Kinect)

Read more details and related context about Processing: Testing Depthmap Lines (Kinect).

12.2: The Depth Image - Kinect and Processing Tutorial

12.2: The Depth Image - Kinect and Processing Tutorial

Read more details and related context about 12.2: The Depth Image - Kinect and Processing Tutorial.

Processing: Testing Kinect + OpenGL Lights and Blending

Processing: Testing Kinect + OpenGL Lights and Blending

Read more details and related context about Processing: Testing Kinect + OpenGL Lights and Blending.

12.3: Raw Depth Data - Point Clouds and Thresholds - Kinect and Processing Tutorial

12.3: Raw Depth Data - Point Clouds and Thresholds - Kinect and Processing Tutorial

In this video I look at how to iterate over the raw depth data array. I show how to render the depth as a point cloud in 3d space.

Processing: Testing SimpleOpenNI + ControlP5 (Kinect)

Processing: Testing SimpleOpenNI + ControlP5 (Kinect)

Read more details and related context about Processing: Testing SimpleOpenNI + ControlP5 (Kinect).

Custom Depth Map from Kinect & RealSense Point Clouds in TouchDesigner - TouchDesigner Tutorial 077

Custom Depth Map from Kinect & RealSense Point Clouds in TouchDesigner - TouchDesigner Tutorial 077

Get access to 200+ hours of TouchDesigner video training, a private Facebook group where Elburz and Matthew Ragan answer ...

Real-time surface normals estimation w/ Kinect 360

Real-time surface normals estimation w/ Kinect 360

Read more details and related context about Real-time surface normals estimation w/ Kinect 360.

12.5: Closest or Highest Point Tracking - Kinect and Processing Tutorial

12.5: Closest or Highest Point Tracking - Kinect and Processing Tutorial

This video looks at an algorithm for finding a particular pixel that is the closest or highest. The idea is to set a "record" value and ...

Kinect with Corrected Depthmap

Kinect with Corrected Depthmap

Read more details and related context about Kinect with Corrected Depthmap.

processing kinect depth map

processing kinect depth map

Read more details and related context about processing kinect depth map.