Topic Brief: In this video we are going to create a custom framebuffer object, and texture a plane from this framebuffer object. In this video we are going to do instancing with a vector 3, instead of a single float.
Python Opengl Pyopengl Drawing Wire Teapot 2 -
In this video we are going to create a custom framebuffer object, and texture a plane from this framebuffer object. In this video we are going to do instancing with a vector 3, instead of a single float. Send the color values to the fragment shader as integers instead of floats.
Important details found
- In this video we are going to create a custom framebuffer object, and texture a plane from this framebuffer object.
- In this video we are going to do instancing with a vector 3, instead of a single float.
- Send the color values to the fragment shader as integers instead of floats.
- It will automatically set the filename based on the number after the ...
- At the end of the video we will be able to click on objects in our scene, this ...
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