Quick Summary: Floor and ceiling shader improved + camera pitching + mouse controls and strafing. I'm was making a game, but I made a really cool lighting system in the progress.

Raycasting Pseudo 3d In Gamemaker -

Floor and ceiling shader improved + camera pitching + mouse controls and strafing. I'm was making a game, but I made a really cool lighting system in the progress. Still kinda unsure what this'll turn out to be, but hopefully it'll be cool!

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  • Floor and ceiling shader improved + camera pitching + mouse controls and strafing.
  • I'm was making a game, but I made a really cool lighting system in the progress.
  • Still kinda unsure what this'll turn out to be, but hopefully it'll be cool!

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This is the corrected version of previous exxperiment. It was trial with old style

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Raycasting (pseudo-3D) in GameMaker

Floor and ceiling shader improved + camera pitching + mouse controls and strafing.

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Read more details and related context about Pseudo 3D Raycasting in GameMaker Studio.

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Still kinda unsure what this'll turn out to be, but hopefully it'll be cool! Made in:

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