Short Overview: Today we're going to have a look at some techniques for creating a little underwater scene that can be extrapolated into whatever ... A quick overview of the PxrRect and PxrDisk light, how to us them with IES profiles as well as spotlighting and more.
Renderman 23 Ocean Shading Houdini Tutorial -
Today we're going to have a look at some techniques for creating a little underwater scene that can be extrapolated into whatever ... A quick overview of the PxrRect and PxrDisk light, how to us them with IES profiles as well as spotlighting and more. A straightforward method for combing diferent procedural textures to create a gem or crystal type
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- Today we're going to have a look at some techniques for creating a little underwater scene that can be extrapolated into whatever ...
- A quick overview of the PxrRect and PxrDisk light, how to us them with IES profiles as well as spotlighting and more.
- A straightforward method for combing diferent procedural textures to create a gem or crystal type
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