Main Takeaway: One example of how you can use two selectors to create a two-dimensional menu, to create a number pad for example. I thought I'd go through the logistics of creations themselves--the types, what differentiates them, that kind of thing.
Select All Tapgiles Daily Dreams Tutorial -
One example of how you can use two selectors to create a two-dimensional menu, to create a number pad for example. I thought I'd go through the logistics of creations themselves--the types, what differentiates them, that kind of thing. Specifics on how the timeline playhead works, and some tips on gadget placement within timelines.
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- One example of how you can use two selectors to create a two-dimensional menu, to create a number pad for example.
- I thought I'd go through the logistics of creations themselves--the types, what differentiates them, that kind of thing.
- Specifics on how the timeline playhead works, and some tips on gadget placement within timelines.
- A nice touch can be to make the pickup zoom into the character if they've gotten close enough.
- Useful for things like cheat codes, passcodes for locks, action combos, etc.
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