Main Takeaway: I thought I'd go through the logistics of creations themselves--the types, what differentiates them, that kind of thing. How to keep complex, reused logic thermo-friendly by having it exist only while required.
Simple Collectables Tapgiles Dreams Tutorial -
I thought I'd go through the logistics of creations themselves--the types, what differentiates them, that kind of thing. How to keep complex, reused logic thermo-friendly by having it exist only while required. Creating a mechanic that allows the player can pick up the nearest object and drop it.
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- I thought I'd go through the logistics of creations themselves--the types, what differentiates them, that kind of thing.
- How to keep complex, reused logic thermo-friendly by having it exist only while required.
- Creating a mechanic that allows the player can pick up the nearest object and drop it.
- To at least get people started on the road to glory and/or madness ...
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