At a Glance: I used XSI to plot a physical animation, for this particular one I keyframed once every 30th of a second, Video captured for Model ... i was trying to prevent the scientists from leaving the room so they wouldn't get shot, but instead this happened for some reason.
Source Engine Cinematic Physics -
I used XSI to plot a physical animation, for this particular one I keyframed once every 30th of a second, Video captured for Model ... i was trying to prevent the scientists from leaving the room so they wouldn't get shot, but instead this happened for some reason. 200 Explosives and 6 fully destructible buildings recorded at 60 fps, there are around 3000
Important details found
- I used XSI to plot a physical animation, for this particular one I keyframed once every 30th of a second, Video captured for Model ...
- i was trying to prevent the scientists from leaving the room so they wouldn't get shot, but instead this happened for some reason.
- 200 Explosives and 6 fully destructible buildings recorded at 60 fps, there are around 3000
- This video took a while, sorry if there was a gap in between my main videos.
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