Media Summary: Even if I made a level with the few props and textures I have, I still have only 00:00 Concept 03:24 Reference 05:03 Texturing 9:40 Rigging 12:26 Implementation 16:06 Collisions 18:32 Colors 19:39 Outro.

Surface Impacts Half Life Clone Devlog 1 - Detailed Analysis & Overview

Even if I made a level with the few props and textures I have, I still have only 00:00 Concept 03:24 Reference 05:03 Texturing 9:40 Rigging 12:26 Implementation 16:06 Collisions 18:32 Colors 19:39 Outro.

Photo Gallery

Surface Impacts | Half-Life clone Devlog #1
Grenade Dilemma | Half-Life clone Devlog EXTRA
Why am I calling my game a "clone"? | Half-Life clone Devlog EXTRA
Half-Life - A Look at Water
Being bad at making games | Half-Life clone Devlog EXTRA
Making Real-Time "Surface Reflections" in Half-Life 1
The LOOK and FEEL of Half-Life 1| Half-Life clone Devlog #0
I Recreated Half-Life 2,but it's DOOM
Full character creation process | Half-Life clone Devlog #3
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