Reference Summary: If you are asking yourself how I did collision detection before knowing AABB or SAT this is what I developed back then (edit: link ... "Pixel Progression" was made by myself in 48 hours for the ludum dare compo, using

Time Lapse C Sfml Game Programming Pyoro Source Code In Description -

If you are asking yourself how I did collision detection before knowing AABB or SAT this is what I developed back then (edit: link ... "Pixel Progression" was made by myself in 48 hours for the ludum dare compo, using

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  • If you are asking yourself how I did collision detection before knowing AABB or SAT this is what I developed back then (edit: link ...
  • "Pixel Progression" was made by myself in 48 hours for the ludum dare compo, using

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Time Lapse C++/ SFML Game Programming - Pyoro [Source code in description]

Time Lapse C++/ SFML Game Programming - Pyoro [Source code in description]

Read more details and related context about Time Lapse C++/ SFML Game Programming - Pyoro [Source code in description].

Universe Invaders - Game dev Timelapse (C++)

Universe Invaders - Game dev Timelapse (C++)

Read more details and related context about Universe Invaders - Game dev Timelapse (C++).

Ludum Dare 23 - "Pixel Progression" Compo Timelapse

Ludum Dare 23 - "Pixel Progression" Compo Timelapse

"Pixel Progression" was made by myself in 48 hours for the ludum dare compo, using

C++ SFML 2D Platformer Progress part 1

C++ SFML 2D Platformer Progress part 1

Read more details and related context about C++ SFML 2D Platformer Progress part 1.

One year of my C++ SFML journey

One year of my C++ SFML journey

If you are asking yourself how I did collision detection before knowing AABB or SAT this is what I developed back then (edit: link ...

My First C++ Game (WITH SOURCE CODE!)

My First C++ Game (WITH SOURCE CODE!)

Read more details and related context about My First C++ Game (WITH SOURCE CODE!).

Game Engine: Programming Timelapse (Java)

Game Engine: Programming Timelapse (Java)

Read more details and related context about Game Engine: Programming Timelapse (Java).

Successfully Ported over to SFML 3.0.0

Successfully Ported over to SFML 3.0.0

Read more details and related context about Successfully Ported over to SFML 3.0.0.

Snake Game C++ SFML (with source code)

Snake Game C++ SFML (with source code)

Read more details and related context about Snake Game C++ SFML (with source code).

my c++/sfml game devlog #!

my c++/sfml game devlog #!

Read more details and related context about my c++/sfml game devlog #!.