Main Takeaway: We had a fun 3-hour discussion covering some of the basics of how a video game draws pixels on the screen, when it's a I replaced the high poly models by low poly models and that runs quite well now :-)
Using Gideros For 3d Graphics -
We had a fun 3-hour discussion covering some of the basics of how a video game draws pixels on the screen, when it's a I replaced the high poly models by low poly models and that runs quite well now :-)
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- We had a fun 3-hour discussion covering some of the basics of how a video game draws pixels on the screen, when it's a
- I replaced the high poly models by low poly models and that runs quite well now :-)
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