Page Summary: Showcase of a workaround that uses glass with highlight instance to achieve filters, post-processing effects, or call it shaders. A graphical bug in Roblox Studio allows for a distinct effect similar to posterization/quantization with no coding required!
Viewportframe Lighting -
Showcase of a workaround that uses glass with highlight instance to achieve filters, post-processing effects, or call it shaders. A graphical bug in Roblox Studio allows for a distinct effect similar to posterization/quantization with no coding required! Meshes with erased vertex alpha render nothing behind them, and in that sense are essentially masks for the
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- Showcase of a workaround that uses glass with highlight instance to achieve filters, post-processing effects, or call it shaders.
- A graphical bug in Roblox Studio allows for a distinct effect similar to posterization/quantization with no coding required!
- Meshes with erased vertex alpha render nothing behind them, and in that sense are essentially masks for the
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