Page Summary: The condition of 2D transfer function I set makes clipping function useless and black contour lines ... I fixed the light so that the light position is not rotated when the image is rotated.

Volume Rendering With Qt Vol 3 -

The condition of 2D transfer function I set makes clipping function useless and black contour lines ... I fixed the light so that the light position is not rotated when the image is rotated. As far as I see by myself, the shape of tooth is similar to the image in the textbook.

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  • The condition of 2D transfer function I set makes clipping function useless and black contour lines ...
  • I fixed the light so that the light position is not rotated when the image is rotated.
  • As far as I see by myself, the shape of tooth is similar to the image in the textbook.

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Direct Volume Rendering with VAPOR (Video 1/3)
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Volume Rendering with Qt Vol.3

Volume Rendering with Qt Vol.3

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Volume Rendering with Qt  Vol.1

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Volume Rendering with Qt Vol.8

Volume Rendering with Qt Vol.8

I fixed the light so that the light position is not rotated when the image is rotated. In addition, I add specular light and ambient light.

Volume Rendering with Qt Vol.5

Volume Rendering with Qt Vol.5

Read more details and related context about Volume Rendering with Qt Vol.5.

Volume Rendering with Qt Vol.7

Volume Rendering with Qt Vol.7

I add gradients as normal to calculate diffuse light. However, the light also rotates when the image rotates. I will fix it next time.

Volume Rendering with Qt Vol.10

Volume Rendering with Qt Vol.10

I create 2D transfer function. The condition of 2D transfer function I set makes clipping function useless and black contour lines ...

Volume Rendering with Qt Vol.12

Volume Rendering with Qt Vol.12

tooth.pvm using 2D transfer function. As far as I see by myself, the shape of tooth is similar to the image in the textbook. There are ...

Direct Volume Rendering with VAPOR (Video 1/3)

Direct Volume Rendering with VAPOR (Video 1/3)

Read more details and related context about Direct Volume Rendering with VAPOR (Video 1/3).