Quick Summary: Use xpAvoid to keep particles inside your geometry without any collision. In this video I will show you the technique behind the first shot on the echoic X project.
X Particles Quick Tip Xpdirection -
Use xpAvoid to keep particles inside your geometry without any collision. In this video I will show you the technique behind the first shot on the echoic X project. Add rigid body collisions directly to the xpGenerator with a Cinema 4D What is
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- Use xpAvoid to keep particles inside your geometry without any collision.
- In this video I will show you the technique behind the first shot on the echoic X project.
- Add rigid body collisions directly to the xpGenerator with a Cinema 4D What is
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