Page Summary: A simple implementation of a 2D tileengine (and some gui components) in c# I started teaching myself how to program a few months ago, and when I found out about Microsofts
Xna Rpg Tile System -
A simple implementation of a 2D tileengine (and some gui components) in c# I started teaching myself how to program a few months ago, and when I found out about Microsofts Got the collision detection working, also drawing only the visible part of the map is working.
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- A simple implementation of a 2D tileengine (and some gui components) in c#
- I started teaching myself how to program a few months ago, and when I found out about Microsofts
- Got the collision detection working, also drawing only the visible part of the map is working.
- This project is being done by one person, with roughly 3 months experience ...
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